I don’t normally play procedurally generate games as a rule, to be honest I find them a bit pointless and repetitive, the slog of replaying basically the same handful of missions over and over bores me. And I know that’s like saying “I don’t often drink orange juice because I hate the way it only tastes of orange” but it’s true. But when I read through the press material for “King of Seas” I was i...[Read More]