Strategy

Siege Survival: Gloria Victis

It took 8 days for me to fail, well, that isn’t entirely true, I failed on the first 3 days and rolled the proverbial pebble that turns into a landslide. My hubris led me to think that things couldn’t get worse than they were but alas, they did, a combination of supply mismanagement and a serious lack of food meant that my main guy, Flint, died of starvation on Day 8 and another on day...[Read More]

Dreadlands

Life is far from easy in the Dreadlands, on the surface it appears that pretty much everyone is out to get you in a Mad Max style wasteland. As you make your way around the map you’ll encounter settlements and events, most of which will drag you into a fight, though, some will offer you goodies for your team. Dreadlands is a turn-based tactical RPG by developer Blackfox Studios which brings ...[Read More]

Gunsmith

The clue to the game is in the name, we get to make guns and other accessories in the bloody world of arms dealing. So playing as Tony Stark before his life-changing abduction after a weapons showcase in the Middle-East, but with a lot less pizazz, and starting capital, and everything else that resembles Tony Stark, the aim to start up a business, make wise investments, complete orders and build a...[Read More]

Hammerting

Ok, so there is no actual contract to speak of, but I imagine it would be a very one-sided document. Hammerting is brought to us by the same publishers of the famous Worms series, Team 17, and is already recognizable with a similar core design. This new game is a mining sim, with some additional elements from the RPG genre such as stat management and requires the player to manage a team of miners ...[Read More]

Space Crew

For anyone that doesn’t know, Space Crew is a crew management game, where the player is in control of a space vessel and the little Minecraft-looking crew members. Each little dude, or dudette, sits at a station and has a purpose, and my job is to issue commands to each of them, so they are expected to carry out their tasks in order to complete the objectives and return safely to their families…ye...[Read More]

As Far As The Eye

My job now, is to manage the journey of a tribe of adorable little animal things, as they travel to safety, staving off their hunger by farming for food, improving their structures through crafting, preparing for events and running away from large volumes of water. I am the wind that will push these little animals towards the only safe haven during this event, called the Eye. This is a turn-based ...[Read More]

STATIONFlow

I’m going to come right out and say that I had a lot more fun with this than I thought I would. On first appearance it looks just like one of those typical indie simulators you see rocking around Steam, and it is an indie simulator on Steam, but with quite a substantial amount of entertainment value. Now, I’m not dissing indie games, as they are usually some of the most creative, reasonably priced...[Read More]